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Time Warp Again Again - A 4th Edition Obliteration Breakdown

We are back! One of my earliest posts on this blog was a breakdown of how Tara played, and now I'm here to do it all again in a new edition. Obliteration in Malifaux, 3rd Edition was a notoriously difficult crew to play, one that approached the game in a sideways fashion relative to anything else in the game and had the sort of playstyle that newer players were advised to steer clear of until they had a firm grasp on the game more broadly. In 4th Edition, the Keyword has flipped this on its head and become a pretty straightforward, easy to learn crew that I would have no qualms in recommending to a newer player, but the developers at Wyrd have done a sterling job of maintaining the thematic elements of Obliteration that made it so compelling. Theme Tara and her followers are beholden to the Tyrant Obliteration, and have a bit of an unusual relationship to concepts like "space" and "time". This comes through with their mechanics in 4th Edition in a few ways. You ...

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